Games workshop gothic ruins




















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Then glue it to the baseboard, make the tile pattern, and glue the ruins onto the foamcore. Tear some tiles away here and there to give the floor a damaged appearence and then seal it with a layer of PVA glue white glue. I fitted the window by cutting the wall sections down to the solid, lower wall and gluing it in place. Parts of the window were clipped away to give a more ruined appearence. The base was given a coat of heavy textured paint, including the larger damaged areas of the floor.

Once dry the whole thing was sprayed with black undercoat. The walls, window and floor were dry-brushed with Codex Grey, building up with lighter dry-brushing and finishing with very light layers of Elf Grey and pure white.

The external ground was dry-brushed with Goblin Green. Finally static grass was used to make patches of greenery here and there on the outside ground, and thin lines of static grass were glued onto the floor to look like grass bursting up between the stones.

Medium grade foliage flock was used to make the overgrown, mossy effect on the walls and pillars. This is like very fine sponge pieces and is available from modelling shops.

And that's it. I was happy to use the commercial gothic ruins because they would have been very time-consuming to make from scratch all those curves! I always thought that the gothic ruins were a bit uninspiring until I realised that you just needed to use a lot of them for a really impressive effect. TerraGenesis was created in by Gary James and is currently owned, edited and maintained by Andy Slater, however the ideas and opinions expressed are those of the individual contributors.

The information published is correct to the best of our knowledge however we can accept no liability for errors. Please let us know if you spot something.



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